Due to general laziness and time constraints there are only two games this time: one for SHMUP fans and one for Puzzle fans.
Skipping all of the top-down scrolling fluff that leads to a boss battle in the typical SHMUP, Warning Forever simply presents you with a series of nothing but boss encounters. By default you start off with 180 seconds and after you defeat a boss time is added to the counter. Rather than giving you a set number of lives the game simply subtracts from your timer each time, meaning multiple deaths will either make you unable to finish the boss in time or simply end your game if it hits zero. The bosses aren’t procedurally generated but there are nine “growing patterns” and four final shapes which adds some variety to the combat. Ultimately, not a game you’d spend hours on but it’s good for killing some time on occasion.
In this game you take control of a two-wheeled robot and progress through a series of puzzles. The gameplay mostly involves you pushing or shooting blocks and other objects into the correct position to enable you to grab a sphere. The official website calls it a mix between the games Soko-Ban and Kula World.
This will probably be the last multi-game “Free for All.” In the future I will only write about one indie title at a time so I can avoid indie game fatigue and exhausting my supply of filler article material…¬_¬